package com.phantasy.scene.sceneUnit
{
	/**
	 *角色动作编号定义 
	 * @author Administrator
	 * 
	 */	
	public class RoleActState
	{
		public static const RUNING:int = -1;
		public static const NORMAL:int = 0;
		public static const DEAD:int = 1;
		public static const FIGHT:int = 2;
		public static const EXCHANGE:int = 3;
		public static const ON_HOOK:int = 4;
		public static const COLLECTING:int = 7;
		public static const YBC_FAMILY:int = 8;
		public static const MISSION:int = 11;
		public static const CANTMOVE:int = 12;
		
		public function RoleActState()
		{
		}
	}
}